using _Network.Shared.Interface; using LiteNetLib.Utils; namespace _Network.Shared.Packets.ClientServer { public class NetAuthRequest : INetPacket { public PacketType Type => PacketType.AuthRequest; public string Username { get; set; } public string Password { get; set; } public void Serialize(NetDataWriter writer) { writer.Put((byte)Type); writer.Put(Username); writer.Put(Password); } public void Deserialize(NetDataReader reader) { Username = reader.GetString(); Password = reader.GetString(); } } }