/** * Copyright (c) 2014-present, Facebook, Inc. All rights reserved. * * You are hereby granted a non-exclusive, worldwide, royalty-free license to use, * copy, modify, and distribute this software in source code or binary form for use * in connection with the web services and APIs provided by Facebook. * * As with any software that integrates with the Facebook platform, your use of * this software is subject to the Facebook Developer Principles and Policies * [http://developers.facebook.com/policy/]. This copyright notice shall be * included in all copies or substantial portions of the software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Facebook.Unity; public class PurchaseRowPrefab : MonoBehaviour { [SerializeField] private Text _purchaseTokenText; [SerializeField] private Text _productIdText; [SerializeField] private Text _purchaseTimeText; [SerializeField] private GameObject _consumeBtn; private string DATE_FORMAT = @"M/d/yyyy hh:mm:ss tt"; private Purchase _purchase; private LogScroller _logScroller; private PurchasePage _parentScript; public string GetPurchaseToken() { return _purchase.PurchaseToken; } public void OnLogBtnClick() { _logScroller.Log(_purchase.ToString()); } public void OnConsumeBtnClick() { _parentScript.ConsumePurchase(_purchase, delegate (bool success) { Destroy(gameObject); }); } public void Initialize(PurchasePage parentScript, LogScroller logScroller, Purchase purchase) { _parentScript = parentScript; _logScroller = logScroller; _purchase = purchase; _purchaseTokenText.text = purchase.PurchaseToken; _productIdText.text = purchase.ProductID; _purchaseTimeText.text = purchase.PurchaseTime.ToLocalTime().ToString(DATE_FORMAT); SetConsumeBtnData(purchase.IsConsumed); } private void SetConsumeBtnData(bool isConsumed) { _consumeBtn.GetComponent