Playvoi/Playvoi.Client/Packages/com.singularitygroup.hotreload/Editor/HotReloadState.cs

25 lines
1.1 KiB
C#

using UnityEditor;
namespace SingularityGroup.HotReload.Editor {
internal static class HotReloadState {
private const string LastPatchIdKey = "HotReloadWindow.LastPatchId";
private const string ShowingRedDotKey = "HotReloadWindow.ShowingRedDot";
private const string RecompiledUnsupportedChangesOnExitPlaymodeKey = "HotReloadWindow.RecompiledUnsupportedChangesOnExitPlaymode";
public static string LastPatchId {
get { return SessionState.GetString(LastPatchIdKey, string.Empty); }
set { SessionState.SetString(LastPatchIdKey, value); }
}
public static bool ShowingRedDot {
get { return SessionState.GetBool(ShowingRedDotKey, false); }
set { SessionState.SetBool(ShowingRedDotKey, value); }
}
public static bool RecompiledUnsupportedChangesOnExitPlaymode {
get { return SessionState.GetBool(RecompiledUnsupportedChangesOnExitPlaymodeKey, false); }
set { SessionState.SetBool(RecompiledUnsupportedChangesOnExitPlaymodeKey, value); }
}
}
}