Playvoi/Assets/FacebookSDK/Examples/CloudAndroid/Scripts/LogScroller.cs
2025-10-30 22:48:16 +03:00

65 lines
2.3 KiB
C#

/**
* Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
*
* You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
* copy, modify, and distribute this software in source code or binary form for use
* in connection with the web services and APIs provided by Facebook.
*
* As with any software that integrates with the Facebook platform, your use of
* this software is subject to the Facebook Developer Principles and Policies
* [http://developers.facebook.com/policy/]. This copyright notice shall be
* included in all copies or substantial portions of the software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LogScroller : MonoBehaviour
{
[SerializeField]
private GameObject _content;
[HideInInspector]
public List<String> texts = new List<String>();
private string DATE_FORMAT = @"M/d/yyyy hh:mm:ss tt";
private int index = 0;
void Start()
{
}
public void ClearLogs()
{
texts.Clear();
foreach (Transform child in _content.transform)
{
Destroy(child.gameObject);
}
}
public void Log(string text)
{
GameObject nText = new GameObject("text-" + index++);
nText.transform.parent = _content.transform;
nText.transform.localPosition = new Vector3(0, 0, 0);
nText.transform.localScale = new Vector3(1, 1, 1);
nText.transform.SetAsFirstSibling();
string formattedText = string.Format("{0}\n{1}\n", DateTime.Now.ToString(DATE_FORMAT), text);
texts.Insert(0, formattedText);
Text textComp = nText.AddComponent<Text>();
textComp.text = formattedText;
textComp.font = Resources.GetBuiltinResource<Font>("Arial.ttf");
textComp.color = new Color(1, 1, 1, 1);
}
}