Playvoi/Assets/FacebookSDK/Examples/Windows/FBWindowsReferralsManager.cs
2025-10-30 22:48:16 +03:00

80 lines
2.8 KiB
C#

/**
* Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
*
* You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
* copy, modify, and distribute this software in source code or binary form for use
* in connection with the web services and APIs provided by Facebook.
*
* As with any software that integrates with the Facebook platform, your use of
* this software is subject to the Facebook Developer Principles and Policies
* [http://developers.facebook.com/policy/]. This copyright notice shall be
* included in all copies or substantial portions of the software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using Facebook.Unity;
using System;
using UnityEngine;
using UnityEngine.UI;
public class FBWindowsReferralsManager : MonoBehaviour
{
public FBWindowsLogsManager Logger;
public InputField Payload;
public InputField ReferralLinks;
private string _referral_example_payload = "{\"worldID\": \"vxrvgq7d8\",\"giftID\": \"sword_gmewvn3qe8\"}";
private void OnEnable()
{
Payload.text = _referral_example_payload;
}
public void CreateReferral()
{
Logger.DebugLog("Creating Referral link ...");
FB.Windows.CreateReferral(Payload.text, CallbackReferralsCreate);
}
private void CallbackReferralsCreate(IReferralsCreateResult result)
{
if (result.Error != null)
{
Logger.DebugErrorLog("Error Debug print call: " + result.RawResult);
Logger.DebugErrorLog(result.Error);
}
else
{
Logger.DebugLog("Referral raw result: " + result.Raw);
Logger.DebugLog("Referral link: " + result.ReferralLink);
ReferralLinks.text = result.ReferralLink;
}
}
public void GetDataReferral()
{
Logger.DebugLog("Getting Referral data ...");
FB.Windows.GetDataReferral(CallbackReferralsGetData);
}
private void CallbackReferralsGetData(IReferralsGetDataResult result)
{
if (result.Error != null)
{
Logger.DebugErrorLog("Error Debug print call: " + result.RawResult);
Logger.DebugErrorLog(result.Error);
}
else
{
Logger.DebugLog("Referral raw result: " + result.Raw);
Logger.DebugLog("Referral payload: " + result.Payload);
}
}
}