Playvoi/Assets/ShiroginSDK/Runtime/Modules/Events/Domains/Player.cs
2025-10-30 22:48:16 +03:00

92 lines
No EOL
2.5 KiB
C#

using System;
namespace ShiroginSDK.Runtime.Modules.Events
{
public static partial class ShiroginEvents
{
public static class Player
{
[Serializable]
public class PlayerLevelUpEvent
{
public int OldLevel;
public int NewLevel;
public int TotalXP;
public PlayerLevelUpEvent(int oldLevel, int newLevel, int totalXp)
{
OldLevel = oldLevel;
NewLevel = newLevel;
TotalXP = totalXp;
}
}
[Serializable]
public class ExperienceGainedEvent
{
public int Amount;
public string Source;
public ExperienceGainedEvent(int amount, string source)
{
Amount = amount;
Source = source;
}
}
[Serializable]
public class MissionCompletedEvent
{
public string MissionId;
public bool IsDaily;
public MissionCompletedEvent(string missionId, bool isDaily)
{
MissionId = missionId;
IsDaily = isDaily;
}
}
[Serializable]
public class PlayerSignedUpEvent
{
public string PlayerId;
public string Method;
public PlayerSignedUpEvent(string playerId, string method)
{
PlayerId = playerId;
Method = method;
}
}
[Serializable]
public class PlayerLoggedInEvent
{
public string PlayerId;
public string Method;
public PlayerLoggedInEvent(string playerId, string method)
{
PlayerId = playerId;
Method = method;
}
}
[Serializable]
public class PlayerAnalyticsEvent
{
public string PlayerId;
public string Action; // signup, login, logout, etc.
public string Method;
public PlayerAnalyticsEvent(string playerId, string action, string method)
{
PlayerId = playerId;
Action = action;
Method = method;
}
}
}
}
}